LonexOne

Check a player's game permissions

See everything that decides a player's groups, whether they get each group and why, what your server has applied to them right now, and whether they have a permission like vMenu.NoClip.

Mechanics Updated 11 Nov 2026 2 min read
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When a player says they can't use something, the Check a player tab shows you why.

Check someone#

  1. Click Game permissions under Mechanics, then the Check a player tab.
  2. Type their name or Discord ID under Find a player and click them in the list. A Discord ID works for players who never signed in to your website.

You see:

  • What they have: their Discord roles, website roles, departments and ranks, divisions and whether they're on duty in the CAD.
  • Each group on your board, with Gets it or No. For the groups they get, the chips show which of their roles, ranks or divisions gave it.
  • In game: if they're on one of your servers, which server, and under each group whether it's Applied in game. Not applied yet means the server hasn't caught up; it does within a few minutes, or straight away if they type /refreshperms.
  • LonexOne permissions in game, when that's switched on below the board.

Check a permission#

With a player picked, type a permission under Check a permission, like vMenu.NoClip. It tells you whether they have it and which group gives it.

Permissions work by name and everything under it, so a group with vMenu.OnlinePlayers also gives vMenu.OnlinePlayers.Kick.

This only knows about the groups on your board. Your server.cfg or another resource may give the same permission in other ways.

LonexOne permissions in game#

Below the board, LonexOne permissions in game turns every permission a player has on LonexOne into an ACE, like lonexone.staff.ban for Ban players or lonexone.cad.dispatch for Use the dispatch console. Your own resources can then check them with IsPlayerAceAllowed(source, 'lonexone.staff.ban').

They follow your roles and ranks on the website, so there's nothing to add to the board. It's off until you turn it on.

See also

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