LonexOne

Set up character select

Have players pick one of their characters as they join, or make a new one that's added to the CAD at the same time, with each character's look remembered in game.

Mechanics Updated 12 Nov 2026 3 min read
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Character select is part of the Mechanics module. As players join your server, they see their characters on the left, with their character standing on the right. They pick who to play as, or make someone new. The spawn selector opens straight after, when it's on.

A character is a CAD civilian. Making one in game makes it in the CAD at the same time, with an ID number, so officers can run it straight away.

Before you start#

  • Character select is in beta, so it's only switched on for some communities for now. If you'd like to try it, ask us in support.
  • It needs the CAD and the Mechanics module, and the LonexOne FiveM resource version 0.16.0 or newer.
  • If ESX, QBCore or QBox makes your characters, keep using its character screen. Character select stays off while your framework makes civilians.
  • To change the settings, you need the Set up the character select screen players see as they join permission.

Turn it on#

  1. Click Character select under Mechanics in the sidebar.
  2. Tick Use character select.
  3. Choose whether Players can delete characters.
  4. Set the heading, the text under it, your logo and the style. Pick the same style as the spawn selector so the two screens match.
  5. Click Save settings.

Players see it the next time they join.

What players see#

  • Their characters. Moving up and down the list shows each character's look on the right. Play as this character, a double click or Enter picks one.
  • New character. It asks for a first name, last name, date of birth and male or female. How many characters each player can have is set under CAD settings as Characters per member.
  • Delete. It takes a second click. Characters with police records or warrants can never be deleted, so nobody can wipe their record.

The character they pick is the one /showid, /headshot and /registervehicle use, and the one the CAD opens for them.

Each character's look#

Players dress their character with whatever your server uses, like vMenu or an appearance script. LonexOne saves the look as they play, every couple of minutes when it changes, and puts it back when they pick that character again. A new character starts in the game's default clothes.

Switching character#

Players type /character to save how they look and open the screen again. You can rename the command under Status & servers with the other commands.

See also

Can't find what you need?

Open a ticket in our Discord and someone from the team will help. Found a bug, or missing a feature? Tell us on the feedback board.

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